SPWAW Enhanced HTH (PBEM Mod) <-----LINK
Name=SPWAW Enhanced FV HTH(Head to Head)
Description=Removed 'designer' units normally not used for PBEM or The Long Campaign. This allowed the addition of more variety of units for PBEM or ONLINE play. The 'Willy Meter' has also been removed.
Some AI formations have been improved for better battles in the Long Campaign. This Mod is
NOT meant to be used with Enhanced pre-made scenarios or campaigns, nor any of the edited ones for Enhanced.
Also I have corrected some oddities and errors I found in Enhanced FV.1 that either reappeared or were missed before.
Enhanced FV HTH last updated Oct 21 2006
The "Willy Meter" has been removed, and I changed a few preference
menu button names
German Changes:
1. totally rearranged all German Tank formations in the same format as Leo's H2H Mod. Panthers are now classed the same as Pz IV tanks and no longer have their own formations. Therefore in SS panzer and Med Panzer formations, you can now choose between the Panzer IV models and/or the Panther Models. The "elite mixed armor" formations from Enhanced, have been removed. For 1946 - 1949 the "Elite armor"
formations have been replaced by "(s)" (special)formations consisting of Main Battle tanks and Heavy tanks. All Panzer IIs and IIIs are now classed as "light tanks." all Panzer IV models (excluding the CS versions) and Panthers are classed as "Main Battle Tanks." Tigers and Kings remain as "Heavy Tanks".
The Maus...sources indicate the armament was the 128mm Kwk 44, a
75mm Kwk 44 L/46 gun and 7.92 MG34 AAMG, the 20mm flak gun has
been removed.
Also added camo Icon for Pzr IVG and IVG+ and Stug III F.
Added SS 'Heavy Panzer' Section.
Both type King Tigers now available in German OOB.
The Early 'Porsche Turret' version (June44) was available only in
Czech OOB before.
Rearranged SS Pzgren Formations.
King Tiger (2nd verison) start date moved back to aug 44, was
incorrect as June 44 before. Also made "Sturm Platoon" available for purchase. Before this was a 'hidden' formation and was not seen.
Poland- Major rework here
Some LWP units and formations were not showing up.
I have tried to reorganize them.
Also noticed some 'LWP' units with 'PO' in their name, changed to LWP.
I think the LWP formations are a tad better and more organized now.
Required reclassed some things for better formations.
Some were classed oddly before anyways IMO.
Should be fun to play as LWP forces in Long Campaign starting in May 43.
Bulgaria and Romania:
Added Horse transport units for use in the new Mounted Infantry
formations. (see below)
added more Infantry type units to some OObs to give more variety.
added various different type weapons to these new units.
Infantry Additions so far...
A. Germans:
Added another type of Regular GE infantry Sqd, another type of Fallschirmjaeger, also a VolksGrenadier SMG Sqd, and another type
SS-VT Sqd. Also Added elite 'FJ' Recon Sqd to German OOB starting
in 1940, Only available only in the FJ Company.
Also added SS Pioneers (armored Engineers), Waffen SS SMG Sqd,and
created SS Pioneer formations.
Renamed 'all GE Rifle Sqd" to 'Wehrmacht Sqd"
B. Soviet Union:
Added new type of Rifle Sqd unit. Also added Para Recon Sqd to
Soviet OOB, available only in Paratroop CO. Added Soviet Siberian
Infantry(elite infantry.) they get the AT Rifle now instead of theGuards. Added AT mine to Soviet weapons arsenal.
Also Added Tank Hunter Sqd (4 man Sqd armed with AT Mines and SMG)
Other things:
1. Created some formations in a Bulgaria and Romania oobs that use
their Mountain troops with Horse transport, similar to the 'MTN' formations in USA.
The Infantry can actually dismount the horses they ride, works
much better than the regular cavalry units.
2. Re did some Hungary Icons, gave Panzer IV F2 tanks, and the Panzer IV CS tanks, better looking camo Icons, instead of standard
blue ones. Hungarian 'Tigris' is now tan Icon to better match other
Hungarian units.
3. Removed the FO units from German Armored Car formations, and
from the German Motor Scout formations.
4. Some "AI" Formations have been given "elite" status, especially
"assualt" formations, through out the OOBs to hopefully help out
the poor AI during Long Campaigns, and make for better battles.
Also noticed alot of AI formations seem to be missing their
"special flags". I corrected as many as I could find.
5. USA Tank destroyers now have their correct designation.
M10 3 inch GMC, M18 76mm GMC, M36 90mm GMC.
6. Changed German 'AI' formation that always bought nebelwerfers
in long Campaign and Generated Battles. It now contains 120mm mortars. The nebels run out of ammo too fast and thought the
mortars would better help the AI, since it does not know how to use ammo resupply.
7. Changed a few rarity codes so some of the perhaps, more rare
units, are not so readily available.
8. Noticed quite a few units have had their ROF adjusted for some
reason? Or they were missed in previous versions.
Well this was making them extremely too cheap.
so what we had was back to Vanilla 8.3 type stats.....
An SS MG34 and MG42 in Norway with half the ROF of of the MG34 and 42 in Germany.
this is only one example of some I found.
I have corrected the ones i found.
9. Soviet BT-7 M35 had no ammo for one of its
MGs...arrrrgg...fixed this.
10. US FO units somehow got their prices wrong again in FV (too
cheap, back to V1 prices),
I have re-corrected this.
11.
Grenades in MMG and HMG squads.
Somehow In Enhanced FV, over half the oobs have had the grenades
removed form the MG squads??? I replaced them all.
12. unit #33 Anzac Sherman IVB CS tank was using the Sherman 76
Icon. fixed this.
13. German VG SMG Sqd was showing ammo for a 4th weapon which it
doesnt have, this sometimes caused them to get some wierd weapon
in slot 4. Corrected this.
14. Plt HQ units all given the shorter range version of their
rifles, Carbines or SMGs.
15. Ammo Crates are now
not more expensive than Ammo trucks.
16. India 'Kukri" knife was using a gun sound when used. fixed
this.
17. Fixed problem with Romanian IAR 37 Plane. Bombs had crazy
range.
18. Added T44/100 to Soviet OOB
Units removed from OOBs:
1. GERMAN OOB:
Coastal Fort and Coastal Gun, Siegfried Fort and Siegfried Gun,
'Small' Naval guns, GE PanzFst team armed with Pz Fst 30, Blockhouse and IG Bunker-. (There were 2 nearly identical IG bunkers so one could go.) Also had to remove FJ 'Mech' Plt and Company formations to keep
things from running off of the page in the buy menu.
2. Soviet OOB:
M04 Patrol Boat (this Unit had AP ammo for the 2 12.7 MGs and
should not have had that type ammo anyway.) and
'Small' Naval guns, BT-7-M37+ (combined this unit with BT-7 M37)
Thats it Have fun!!!!!