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experimental rules in MBT
11-08-2006, 04:43 AM,
#4
RE: experimental rules in MBT
Greybeard Wrote:Hello Weasel,

One question though.. what do you consider a 'target'.. a single hex.. a center of fire with a radius from the center.. a selected area for interdiction fire where a battery may be shooting in the same general vicinity, but each gun is targeted with about a 2 hex spacing?


-Greybeard

We are calling a single hex a taget. As far as I know artillery is called in on a single target and the spread occurs naturally. If you go otherwise then you will just end up with a FOO spreading the arty all over the place again. Vesa and myself had a bunch of different ideas such as spread etc, but then decided to keep it as simple as possible. Therefore 1 FOO = 1 target. And as a followup to this, in a game yesterday I wanted to drop smoke. Now normally my 1 FOO that I normally buy would have made a nice long line of smoke about 12 hexes long, or 600 meters. Not to be, I called in the smoke on the hex and am hoping for spread. And you know what, it just felt right too.

As for the company assets right now we have not considered that and are still going with the 1 FOO 1 Shoot. Also there is no limit to the amount of tubes the FOO can call on a target as there is no limit in real life.

If I were to consider company assets then I would go with the idea that each company should have a FOO attached, as in real life. But like I said, we haven't gotten that far yet.
Some of us are busy doing things; some of us are busy complaining - Debasish Mridha
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Messages In This Thread
experimental rules in MBT - by Weasel - 11-05-2006, 05:00 AM
RE: experimental rules in MBT - by Greybeard - 11-07-2006, 07:08 AM
RE: experimental rules in MBT - by Weasel - 11-08-2006, 04:43 AM
RE: experimental rules in MBT - by Walrus - 11-07-2006, 07:52 PM
RE: experimental rules in MBT - by Weasel - 11-08-2006, 04:51 AM
RE: experimental rules in MBT - by RERomine - 11-12-2006, 11:35 PM
RE: experimental rules in MBT - by Weasel - 11-14-2006, 06:37 AM
RE: experimental rules in MBT - by Vesku - 11-14-2006, 06:14 PM
RE: experimental rules in MBT - by Greybeard - 11-16-2006, 07:53 AM
RE: experimental rules in MBT - by Weasel - 11-17-2006, 04:53 AM
RE: experimental rules in MBT - by Greybeard - 11-17-2006, 07:48 AM
RE: experimental rules in MBT - by shortreengage - 11-20-2006, 10:46 AM
RE: experimental rules in MBT - by Weasel - 12-03-2006, 05:58 AM
First end game results - by Weasel - 01-05-2007, 04:21 AM
RE: First end game results - by wulfir - 01-05-2007, 09:05 AM
RE: experimental rules in MBT - by Vesku - 01-05-2007, 05:17 AM
RE: experimental rules in MBT - by Grumbler - 01-05-2007, 07:06 AM
RE: experimental rules in MBT - by klanx171 - 01-06-2007, 10:04 PM
RE: experimental rules in MBT - by Weasel - 01-07-2007, 04:33 AM
RE: experimental rules in MBT - by shortreengage - 01-07-2007, 12:15 AM
RE: experimental rules in MBT - by Grumbler - 01-07-2007, 08:09 AM
RE: experimental rules in MBT - by Weasel - 01-07-2007, 09:56 AM
RE: experimental rules in MBT - by klanx171 - 01-07-2007, 02:27 PM
RE: experimental rules in MBT - by Vesku - 01-07-2007, 04:44 PM
RE: experimental rules in MBT - by klanx171 - 01-07-2007, 08:45 PM
RE: experimental rules in MBT - by Vesku - 01-07-2007, 09:31 PM
RE: experimental rules in MBT - by klanx171 - 01-07-2007, 10:12 PM
RE: experimental rules in MBT - by Vesku - 01-07-2007, 10:33 PM
RE: experimental rules in MBT - by Weasel - 01-08-2007, 04:34 AM
RE: experimental rules in MBT - by Grumbler - 01-08-2007, 07:03 AM
RE: experimental rules in MBT - by Thexder - 01-09-2007, 06:12 AM
RE: experimental rules in MBT - by Thexder - 01-10-2007, 01:04 AM
RE: experimental rules in MBT - by Vesku - 01-08-2007, 04:02 PM
RE: experimental rules in MBT - by Grumbler - 01-09-2007, 03:00 AM
RE:��experimental rules in MBT - by wulfir - 01-09-2007, 03:17 AM
RE: experimental rules in MBT - by Grumbler - 01-09-2007, 04:27 AM
RE: experimental rules in MBT - by Weasel - 01-09-2007, 04:41 AM
RE: experimental rules in MBT - by Grumbler - 01-09-2007, 07:08 AM
RE: experimental rules in MBT - by Weasel - 01-09-2007, 09:00 AM
RE: experimental rules in MBT - by Weasel - 01-09-2007, 01:37 PM
RE: experimental rules in MBT - by Grumbler - 01-09-2007, 12:29 PM
RE: experimental rules in MBT - by Weasel - 01-09-2007, 01:39 PM
RE: experimental rules in MBT - by Vesku - 01-09-2007, 03:57 PM
RE: experimental rules in MBT - by Grumbler - 01-09-2007, 05:47 PM
RE: experimental rules in MBT - by Vesku - 01-10-2007, 02:39 AM
RE: experimental rules in MBT - by klanx171 - 01-09-2007, 05:53 PM
RE: experimental rules in MBT - by Grumbler - 01-10-2007, 09:25 AM
RE: experimental rules in MBT - by Vesku - 01-10-2007, 04:17 PM
RE: experimental rules in MBT - by shortreengage - 01-11-2007, 02:04 AM
RE: experimental rules in MBT - by Vesku - 01-11-2007, 03:47 AM
RE: experimental rules in MBT - by Weasel - 01-11-2007, 04:35 AM
RE:�� experimental rules in MBT - by wulfir - 01-11-2007, 07:15 AM
RE: experimental rules in MBT - by Narwan - 01-11-2007, 04:15 AM
RE: experimental rules in MBT - by Thexder - 01-11-2007, 06:16 AM
RE: experimental rules in MBT - by Weasel - 05-28-2007, 04:00 AM
RE: experimental rules in MBT - by Greybeard - 01-11-2007, 08:37 AM
RE: experimental rules in MBT - by Grumbler - 01-11-2007, 12:06 PM
RE: experimental rules in MBT - by Narwan - 01-11-2007, 01:21 PM
RE: experimental rules in MBT - by klanx171 - 05-28-2007, 10:25 AM
RE: experimental rules in MBT - by Vesku - 05-28-2007, 11:51 PM
RE: experimental rules in MBT - by klanx171 - 05-29-2007, 09:05 AM

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