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Maps of Budapest Region
11-14-2006, 05:57 AM,
#10
RE: ����Maps of Budapest Region
Huib Wrote:The only way to make good scenarios is to use 1:1 scale. I mean you should never change scale for simulation purposes.

Totally agree. I stick to 1:1 (One hex of hexgrid overlay map artwork = One EF map editor hex), everything else would be fantasy or generic maps and pointless for what i want to create. And a scenario without historical accuracy i wouldnt even waste my time for, maybe its fun sometimes but its the simulation of the real battlefield and the historical events that makes the fascination for me. What i meant was when using the hex-to-hex method with a 1:200000 base map, the distances for the platoon-sized unit level and unit ranges of EF are improper.
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Messages In This Thread
Maps of Budapest Region - by Scharlemanje - 11-08-2006, 07:36 AM
RE: Maps of Budapest Region - by Engelbrekt - 11-09-2006, 09:03 AM
RE: Maps of Budapest Region - by Scharlemanje - 11-11-2006, 12:53 AM
RE: Maps of Budapest Region - by Scharlemanje - 11-11-2006, 12:54 AM
RE: Maps of Budapest Region - by Jason Petho - 11-11-2006, 02:14 AM
RE: Maps of Budapest Region - by Scharlemanje - 11-11-2006, 06:46 AM
RE: ����Maps of Budapest Region - by Scharlemanje - 11-14-2006, 05:57 AM
RE: Maps of Budapest Region - by Jason Petho - 11-14-2006, 08:13 AM
RE: Maps of Budapest Region - by Scharlemanje - 11-15-2006, 11:57 AM
RE: Maps of Budapest Region - by Jason Petho - 11-15-2006, 12:55 PM
RE: Maps of Budapest Region - by Periander - 04-04-2007, 07:52 AM
RE: Maps of Budapest Region - by Periander - 04-04-2007, 08:33 AM
RE: Maps of Budapest Region - by Von Luck - 10-01-2007, 04:32 AM
RE: Maps of Budapest Region - by H.v.F. - 10-03-2007, 07:47 AM

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