Scharlemanje Wrote:Huib Wrote:The only way to make good scenarios is to use 1:1 scale. I mean you should never change scale for simulation purposes.
Totally agree. I stick to 1:1 (One hex of hexgrid overlay map artwork = One EF map editor hex), everything else would be fantasy or generic maps and pointless for what i want to create. And a scenario without historical accuracy i wouldnt even waste my time for, maybe its fun sometimes but its the simulation of the real battlefield and the historical events that makes the fascination for me. What i meant was when using the hex-to-hex method with a 1:200000 base map, the distances for the platoon-sized unit level and unit ranges of EF are improper.
Ah I see we totally understand eachother then:cool:
I wrestle with the same "simulation" versus 'historical event" issues as well.