• Blitz Shadow Player
  • Caius
  • redboot
  • Rules
  • Chain of Command
  • Members
  • Supported Ladders & Games
  • Downloads


Instead of no flags--- No time limt.
11-28-2006, 06:48 AM,
#9
RE: Instead of no flags--- No time limt.
McIvan Wrote:it really would encourage the use of tactical reserves and ammo conservation.

I like the idea of that but would be worried about signing up for a 60 or 90 turn battle in case I get bored and it becomes an ... open file... fast forward through turn ... press go.... games. Now that doesnt happen very often but if it would be a nightmare if it happened on one fo these big games.

I also feel once one sides armour is taken out that it will quickly finish as infantry against armour doesnt work.... well depending on the map but you know what I mean about the advantages of having a Combined Arms OOB left against footsoldiers.

Bootie
Quote this message in a reply


Messages In This Thread
RE: Instead of no flags--- No time limt. - by Copper - 11-28-2006, 06:08 AM
RE: Instead of no flags--- No time limt. - by Copper - 11-28-2006, 06:48 AM

Forum Jump:


Users browsing this thread: 2 Guest(s)