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Mirror match disparities
12-01-2006, 12:35 PM,
#7
RE: Mirror match disparities
No, the designer can set the initial visibility and then it can vary within the parameters he set (ie min/max) until midnight when it appears that programmed weather will take over.

In the Redstar scenario, the initial visibility is 1, min is 1 and max is 5. In my game, on turn 2 one of the games jumped 1->5 in visibility while the other stayed at 1. The weather.dat file indicates 2-3km I think.

Fury
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Messages In This Thread
Mirror match disparities - by Liebchen - 11-30-2006, 02:20 PM
RE: WEATHER disparities - by Glenn Saunders - 11-30-2006, 04:54 PM
RE: Mirror match disparities - by FLG - 11-30-2006, 06:10 PM
RE: Mirror match disparities - by Sgt Fury - 12-01-2006, 03:01 AM
RE: Mirror match disparities - by FLG - 12-01-2006, 07:22 PM
RE: Mirror match disparities - by Ricky B - 12-01-2006, 04:21 AM
RE: Mirror match disparities - by Liebchen - 12-01-2006, 08:56 AM
RE: Mirror match disparities - by Sgt Fury - 12-01-2006, 12:35 PM
RE: Mirror match disparities - by Liebchen - 12-01-2006, 01:51 PM
RE: Mirror match disparities - by Ricky B - 12-01-2006, 11:58 PM
RE: Mirror match disparities - by Liebchen - 12-02-2006, 08:18 AM
RE: Mirror match disparities - by Ricky B - 12-02-2006, 08:41 AM
RE: Mirror match disparities - by Liebchen - 12-02-2006, 01:51 PM

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