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What to do with out-of-ammo troops
12-07-2006, 02:34 PM,
#5
RE: What to do with out-of-ammo troops
Well, you might be accused of being gamey, but you can use them in other ways --- and you can always defend such uses by imagining them as the super-brave soldier in a war movie who decides to defend his previously marred honor by going on a suicide mission.

For example, a halftrack that's run out of ammo makes a nice fast scout car. Suicide, but he might uncover a hidden schreck who's got itchy fingers.

An arty spotter with no ammo can still watch out for the enemy (as previously mentioned), so stick him on a flank you're worried about, unhidden.

A low-on-ammo squad or a shot-up crew can help establish control of a flag, or hold a flag, so armed troops can move off it and do some fighting elsewhere. You could also use such punchless troops to rush a flag on the very last turn, if you're desperate to neutralize it.

A crew can run across an open field to draw fire (the war movie comes to mind) while another of your armed units blasts the firing enemy.

If using Extreme Fog of War (I use nothing but), even units without ammo appear as something to worry about to your enemy, who sees them from a distance as Infantry Squad? or Crew? or some such vague term. So it can pay to keep them in cover, but near the front lines.

Punchless troops can hold prisoners (and perhaps torture them), so they don't escape.

You can also hunt mines with them ;)



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Messages In This Thread
What to do with out-of-ammo troops - by RoyAllen - 12-07-2006, 09:26 AM
RE: What to do with out-of-ammo troops - by Copper - 12-07-2006, 09:46 AM
RE: What to do with out-of-ammo troops - by DerBlitzer - 12-07-2006, 02:34 PM

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