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Dynamic flags
12-08-2006, 01:22 AM,
#4
RE: Dynamic flags
I have never played a scenario with dynamic flags, and it sounds interesting. Just to clarify though, was it the attacker or defender who did not which flags were real.

In a general attack situation, it seems to me that it makes more sense that the defender does not know which flags are real and which ones aren't, or possibly not even know that only some of the flags are real at all. Hopefully the attacker knows what his objectives really are, while the defender has to defend everywhere and hope he can interpret the attack correctly.

If it was the attacker, then I can only see where dynamic flags would work in some unusual situations. Say the objective is to the recover and/or capture something (or someone) that is being held in 1 of 3 locations. The actual location is the one with the real flag, but the attacker does not know this ahead of time. However in this type of situation, he shold know when he claims a flag whether it is the correct one or not.

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Messages In This Thread
Dynamic flags - by DerBlitzer - 12-07-2006, 02:08 PM
RE: Dynamic flags - by Der Kuenstler - 12-07-2006, 10:49 PM
RE: Dynamic flags - by Fubar - 12-07-2006, 11:22 PM
RE: Dynamic flags - by Mike Abberton - 12-08-2006, 01:22 AM
RE: Dynamic flags - by OWL - 12-08-2006, 03:55 AM
RE: Dynamic flags - by Larry Thorne (FGM) - 12-08-2006, 05:24 AM
RE: Dynamic flags - by Soldier - 12-08-2006, 06:38 AM
RE: Dynamic flags - by Mike Abberton - 12-08-2006, 07:06 AM
RE: Dynamic flags - by DerBlitzer - 12-08-2006, 08:12 AM
RE: Dynamic flags - by DerBlitzer - 12-08-2006, 08:14 AM
RE: Dynamic flags - by Soldier - 12-08-2006, 11:49 AM
RE: Dynamic flags - by Ralph Metzger - 12-08-2006, 02:57 PM
RE: Dynamic flags - by Larry Thorne (FGM) - 12-08-2006, 09:05 PM
RE: Dynamic flags - by Soldier - 12-09-2006, 12:09 AM

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