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Game length
12-19-2006, 03:39 PM,
#1
Game length
Got a question:

In an attack/defend QB, one of the key balancing factors is turn length. I think it is generally accepted that the longer the game, the more the attacker is favored.

My question: what do you consider a 'fair' game length in an attack/defend QB?

Obviously the other parameters matter as well, so assume a med. map, moderate trees, mod hills, village, non extreme weather/lighting conditions, variable ending. I'd be interested in anyone else's thoughts...
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Messages In This Thread
Game length - by The Coil - 12-19-2006, 03:39 PM
RE: Game length - by Soldier - 12-19-2006, 11:53 PM
RE:��Game length - by The Coil - 12-20-2006, 01:14 PM
RE: ��Game length - by Soldier - 12-21-2006, 01:28 AM
RE: Game length - by FM WarB - 12-20-2006, 09:40 AM
RE: Game length - by Der Kuenstler - 12-20-2006, 04:25 PM
RE: Game length - by Saint Ruth - 12-20-2006, 11:17 PM
RE: Game length - by mTk(FGM) - 12-21-2006, 01:53 AM
RE: Game length - by Soldier - 12-21-2006, 02:17 AM
RE: Game length - by McIvan - 12-21-2006, 06:18 AM
RE: Game length - by Colonel Talvela - 12-21-2006, 12:54 PM
RE: Game length - by McIvan - 12-21-2006, 02:07 PM
RE:��Game length - by Colonel Talvela - 12-22-2006, 04:56 AM
RE:��Game length - by The Coil - 12-21-2006, 03:27 PM
RE: Game length - by Soldier - 12-22-2006, 02:24 AM
RE: Game length - by McIvan - 12-22-2006, 06:04 AM

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