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"Road Movement" question
12-20-2006, 08:50 AM,
#7
RE: "Road Movement" question
Quote:The road you see in CM is abstracted - put your "move" line over the edge of the road and you will see it still says "road" even though you are in the grass - roads are wider than they look in the game - that's why you can put two vehicles side by side on them.

Kuenstler,
Thanks for those tips. I always found it odd that there are only two types of "roads" in CM and both permit two abreast deployment. I've seen Bn and Rgt level games with three different kinds of roads, the lowest level being a path, one vehicle wide (abstracted).
WB
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Messages In This Thread
"Road Movement" question - by FM WarB - 12-20-2006, 06:20 AM
RE: "Road Movement" question - by kineas - 12-20-2006, 06:44 AM
RE: "Road Movement" question - by FM WarB - 12-20-2006, 07:34 AM
RE: "Road Movement" question - by Mike Abberton - 12-20-2006, 07:57 AM
RE: "Road Movement" question - by FM WarB - 12-20-2006, 08:10 AM
RE: "Road Movement" question - by Der Kuenstler - 12-20-2006, 08:22 AM
RE: "Road Movement" question - by FM WarB - 12-20-2006, 08:50 AM

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