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HPS ACW system
12-21-2006, 08:28 AM,
#6
RE: HPS ACW system
Rich,

I totally agree and like the defensive fire when moving to engage. My problem with it is the the Rebs might as well be throwing spitballs. They have smaller regiments and worse weapons, the net effect being unit for unit they are not as effective as the Yanks. This is just not representative of the actual engagements.

The cannon being broken into sections is also a big dissapointment from my stand point. As was pointed out you combine them and fire them in stacks. Net result? why were they broken down into sections in the first place. They may allow a little more tactical freedom but the lower results make this a mute point IMHO.

The files might be able to be modified but you'd have to have your opponents blessing and agreement on the changes made. Net result - more trouble than its worth, again IMHO.

I am in awe of the different CW games released by HPS and I'd love to like them. I just can't see paying more money for games with mechanics I don't like. Maybe you or Mark will give this old grognard the pleasure of a game. I'd like to think that with your input my thinking could be changed. In any event I miss gaming with those who broke me into these games many moons ago. I hope you and yours have a Merry Christmas! You also Mark! cheers
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Messages In This Thread
HPS ACW system - by Havoc - 12-20-2006, 01:35 AM
RE: HPS ACW system - by Baron - 12-20-2006, 06:55 AM
RE: HPS ACW system - by Havoc - 12-20-2006, 09:31 AM
RE: HPS ACW system - by KG_RangerBooBoo - 12-20-2006, 09:45 AM
RE: HPS ACW system - by rahamy - 12-21-2006, 05:30 AM
RE: HPS ACW system - by Baron - 12-21-2006, 08:28 AM
RE: HPS ACW system - by KG_RangerBooBoo - 12-21-2006, 10:11 AM
RE: HPS ACW system - by Havoc - 12-21-2006, 10:36 AM
RE: HPS ACW system - by rahamy - 12-21-2006, 12:36 PM

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