RE: Bridge Building tricks
Glenn,
Brian Jennings, whose Wacht am Rhein scenario you posted at your Panzer Campaigns website proposes just such, more complicatedly as a Gentlemens' Rule for German engineers in the Bulge. So as not to screw up existing games and provide players with a choice, why not have varying engineer bridge building capability as an Optional rule?
I dont think that a player seeing engineer units bridge class 1, 2, or 3 (light, medium, heavy) will have too much trouble figuring out what that means. A bit of realism that wont stifle playability, imho.
Merry Christmas
Warren
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