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That magical end o' the turn
12-21-2006, 04:14 PM,
#2
RE: That magical end o' the turn
I'm the opposite. I like my attacks to happen in the first part of the turn. If the badguys see you cresting a hill they can unhide some of those guns and MGs that the computer might make hesitate. It gives you time to rush halftracks behind and infantry into cover. sure there might be some serious danger out there but if I'm attacking I commited to the attack for a reason and would rather have the computer lag on my side than have caution and a blown surprise...

Artillery I prefer at the end of the turn so I can be sure it will be near the target rather than wasting 12+ rounds of expensive 105s on the wrong target...
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Messages In This Thread
That magical end o' the turn - by The Coil - 12-21-2006, 03:43 PM
RE: That magical end o' the turn - by bluehand - 12-21-2006, 04:14 PM
RE: That magical end o' the turn - by The Coil - 12-22-2006, 07:46 AM
RE: That magical end o' the turn - by bluehand - 12-22-2006, 10:50 AM
RE: That magical end o' the turn - by Soldier - 12-22-2006, 01:58 PM
RE: That magical end o' the turn - by bluehand - 12-22-2006, 02:14 PM
RE: That magical end o' the turn - by The Coil - 12-22-2006, 02:30 PM

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