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Shiloh Glitch?
12-28-2006, 01:24 PM, (This post was last modified: 12-28-2006, 01:34 PM by Zaap.)
#2
RE: Shiloh Glitch?
I have tested it and I have found that the captured guns cannot be crewed or limbered/moved. But can be turn and fired as long as troops are in the hex. Also can be fire many times in the same turn.
If you move the troops out of the hex that cannot be fired.

I tested it with Rebs capturing union guns if the rebs were in the hex the guns can fire multiple times untill the ammo runs out I'm guessing.
Yes I would say its a bug.




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Messages In This Thread
Shiloh Glitch? - by ScottK - 12-26-2006, 02:57 AM
RE: Shiloh Glitch? - by Zaap - 12-28-2006, 01:24 PM
RE: Shiloh Glitch? - by rahamy - 12-29-2006, 11:41 PM

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