RE: Bridge Building tricks
Its an old concern of mine and I may as well throw it in again whilst discussing engineers size matters in the sense that for any engineering job if a unit has taken massive losses they will perform it at the same rate as a unit with no losses. I had a unit of two Australian engineers ie 2 men claering mines at the same rate as a full strength bat I awarded them VCs but they said it was nothing anyone could do it.
Perhaps the answer which will be complex is to say (I cant do the maths) that building a bridge takes X man hours but you might get lucky or unlucky and there is a + or - variation each turn. If your bridge building unit rolls agains its real strength with a variant for luck and possibly quality when it gets to the number bingo you get a bridge (or a minefield or a cleared minefield etc)
Now that may be complex but it can be done and it has been done in the HPS Napoleonic new releases. I have no idea if the code is different but is it worth asking Mr Tiller?
Mike
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