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Use of air force
01-07-2007, 10:11 AM,
#4
RE: Use of air force
Heh, keeping los to the target hex can be easier said than done, Big Dawg.

I've also realized a horribly nasty trick with regard to fooling airstrikes - having lots of empty wagons/trucks within 5 hexes of the target hex (even unspotted transport) will usually mean the planes attack the transport. I don't advise doing this, because (to me) it smacks of unsportmanlike play. However, if you have a large # of transport about, presumably because they just unloaded their cargo, chances are the computer will use up the airstrikes on the transport, as the computer determines the target of the strike randomly.

Planes are chosen from the roster of available planes at random. Check your show + available airpower to see what kinds of planes you have. If you see only ground-attack aircraft and fighters, concentrate on loaded transport and soft targets. Otherwise, attack tanks. If you have a mixed bag of planes, attack soft targets.

As I said, an airstrike can "drift" up to 5 hexes. Keep this in mind when you have your HQ's "safely" hidden behind the ridge nearby where its subordinate units are fighting...

Good luck in the field! Er, I mean, skies!
Thus, what is of supreme importance in war is to attack the enemy's strategy.

Sun Tzu
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Messages In This Thread
Use of air force - by Montana Grizz - 01-07-2007, 03:25 AM
RE: Use of air force - by Dragoon - 01-07-2007, 03:31 AM
RE: Use of air force - by Big Dawg - 01-07-2007, 03:51 AM
RE: Use of air force - by John Given - 01-07-2007, 10:11 AM
RE: Use of air force - by K K Rossokolski - 01-07-2007, 06:26 PM
RE: Use of air force - by Montana Grizz - 01-08-2007, 12:44 AM

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