RE: experimental rules in MBT
I avoid the arty domination by larger maps. A 120 by 120 map has so many hexes that spending all your points on Arty won't get you coverage of the entire map. What is that , 14400 hexs or so? Weasel's scoring system helps also, since arty CANNOT take ground (flags in this case). I encourage all my opponents to buy as much arty as they want, thinking that the more points they spend on arty, the less they have to spend on units that can take ground.
"I totally don't know what that means, but I WHOUNT it!"
-Jessica Simpson
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