RE: Shoot & Scoot & Pet Hates
Shoot and Scoot - I agree is a perfectly reasonable use of armour..roll out have a peek take a shot and bail hiding behind poor infantry who get the job of copping retalitory fire next turn. These are the guys I feel sorry for the footsloggers who have to put their bodies on the line just to protect the armour.
Surround and Assault - I agree that the instant death of sometimes up to 20 SP of troops in a hex is often brutal and somewhat unrealistic considering the timeframe involved, but this often happens as a result of poor play. Despite the fact that the game engine allows it, this can be countered by good flank security, not overstacking and OP fire selection. Sometimes yes It cannot be avoided and it is often those big bags of prisoners that really hurt. Try turning OP fire off for one or two units in a hex so they are still present when the enemy thinks they have all the units in the hex disrupted, Don't block angles of retreat by overstacking and leave units (even trucks will do) behind or adjacent to positions that must be held so that assaults don't end in total extermination.
Matt ~Digger
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