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Attack/Defend victory points
01-13-2007, 04:55 AM,
#3
RE: Attack/Defend victory points
I would agree with Soldier that the flags make the difference.

Also, as long as you're not playing on a real small map, the defender is usually forced to spread out his defense (albeit with a mobile reserve ideally) or leave flags unguarded. Therefore, most attackers would at least plan to concentrate his force to achieve 2:1 or higher odds at the point of contact as opposed to the overall 1.5:1 of the overall QB. Hopefully, those kind of odds let you inflict more casualties than you sustain yourself. And if he leaves flags unguarded to tighten his defense, those are free points.
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Messages In This Thread
Attack/Defend victory points - by The Coil - 01-13-2007, 01:22 AM
RE: Attack/Defend victory points - by Soldier - 01-13-2007, 02:35 AM
RE: Attack/Defend victory points - by Mike Abberton - 01-13-2007, 04:55 AM
RE: Attack/Defend victory points - by The Coil - 01-13-2007, 06:55 AM
RE: Attack/Defend victory points - by Zemke - 01-13-2007, 06:58 AM
RE: Attack/Defend victory points - by The Coil - 01-13-2007, 07:10 AM
RE: Attack/Defend victory points - by Zemke - 01-14-2007, 03:53 AM
RE: Attack/Defend victory points - by RedDevil - 01-14-2007, 03:57 AM
RE: Attack/Defend victory points - by McIvan - 01-14-2007, 11:52 AM
RE: Attack/Defend victory points - by Tanker - 01-14-2007, 12:07 PM
RE: Attack/Defend victory points - by The Coil - 01-14-2007, 12:17 PM

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