• Blitz Shadow Player
  • Caius
  • redboot
  • Rules
  • Chain of Command
  • Members
  • Supported Ladders & Games
  • Downloads


Moving disabled armor
01-27-2007, 03:29 AM,
#5
RE: Moving disabled armor
I think you can compare load cost to lift capability. If the lift is greater then the load, then it should work. I am not positive about that. IIRC the max lift is something long the lines of 250 or so. Which is why ammo dumps and forts, etc. have a load cost of 255. I don't think there is a distinction made by unit class or size.
"I totally don't know what that means, but I WHOUNT it!"
-Jessica Simpson
Quote this message in a reply


Messages In This Thread
Moving disabled armor - by Yogi - 01-26-2007, 07:04 PM
RE: Moving disabled armor - by Tiger_Reyth - 01-26-2007, 07:22 PM
RE: Moving disabled armor - by Walther PPK - 01-27-2007, 02:58 AM
RE: Moving disabled armor - by Greybeard - 01-27-2007, 03:13 AM
RE: Moving disabled armor - by Grumbler - 01-27-2007, 03:29 AM
RE: Moving disabled armor - by Weasel - 01-27-2007, 05:25 AM
RE: Moving disabled armor - by Epoletov [SPR]. - 01-27-2007, 06:57 AM
RE: Moving disabled armor - by Weasel - 01-27-2007, 08:18 AM
RE: Moving disabled armor - by shortreengage - 01-27-2007, 08:20 AM
RE: Moving disabled armor - by Montana_Prussian - 01-27-2007, 08:28 AM
RE:��Moving disabled armor - by shortreengage - 01-27-2007, 08:40 AM
RE: Moving disabled armor - by Montana_Prussian - 01-27-2007, 09:00 AM

Forum Jump:


Users browsing this thread: 8 Guest(s)