• Blitz Shadow Player
  • Caius
  • redboot
  • Rules
  • Chain of Command
  • Members
  • Supported Ladders & Games
  • Downloads


Split squads ?
02-13-2007, 08:17 AM,
#5
RE: Split squads ?
Split squads suffer increased loss of morale versus a combined squad, and I believe that causes them to suppress quicker than whole squads. So, it might not help a whole lot in an advance across open terrain.

An MG might only cause casualties to one of the 1/2 squads, but there is a good chance that it could suppress both of them. If you could split the squads and keep them separate enough on the advance that one MG position could not suppress both 1/2 squads, it might work.
Quote this message in a reply


Messages In This Thread
Split squads ? - by Jobu88 - 02-13-2007, 07:54 AM
RE: Split squads ? - by mTk(FGM) - 02-13-2007, 08:06 AM
RE: Split squads ? - by Skeld - 02-13-2007, 08:06 AM
RE: Split squads ? - by Soldier - 02-13-2007, 08:06 AM
RE: Split squads ? - by Mike Abberton - 02-13-2007, 08:17 AM
RE: Split squads ? - by Ratzki - 02-13-2007, 11:02 AM
RE: Split squads ? - by Mad Russian - 02-13-2007, 11:03 AM
RE: Split squads ? - by McIvan - 02-13-2007, 11:38 AM
RE: Split squads ? - by Colonel Talvela - 02-13-2007, 11:47 AM
RE:��Split squads ? - by Copper - 02-13-2007, 01:37 PM
RE: Split squads ? - by McIvan - 02-13-2007, 01:59 PM
RE: Split squads ? - by ATCS - 02-13-2007, 02:06 PM
RE: Split squads ? - by Jobu88 - 02-14-2007, 07:16 AM
RE:��Split squads ? - by Colonel Talvela - 02-14-2007, 09:55 AM
RE: ��Split squads ? - by Copper - 02-14-2007, 10:10 AM
RE: Split squads ? - by Monster Company - 02-16-2007, 08:23 AM

Forum Jump:


Users browsing this thread: 6 Guest(s)