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Smolensk '41 artillery and its effects
02-14-2007, 09:02 PM, (This post was last modified: 02-14-2007, 09:03 PM by Baron von Michael.)
#10
RE: Smolensk '41 artillery and its effects
Just another thought. Could the game engine allow for indirect artillery fire to hit one random unit (assuming that a hex has multiple units) out of a stack? After a player determines a target hex; the game engine would randomly determine that "unit x" would be hit instead of "units y or z"? And, more importantly, would you guys consider doing something like that? Thanks again. Mike.
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RE: Smolensk '41 artillery and its effects - by Baron von Michael - 02-14-2007, 09:02 PM

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