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2 hex bridge destruction
03-03-2007, 05:40 AM,
#14
RE: 2 hex bridge destruction
It comes down to a bang for your programming buck I guess. Tiller and Co. are probably not going to rank this as a make or break issue in an operational game sense. The tactical refinement is not so important in a game series that focuses on operations at the battalion level and up.

Dog Soldier
Fast is fine, but accuracy is everything.
- Wyatt Earp
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Messages In This Thread
2 hex bridge destruction - by Mike Bowen - 02-22-2007, 06:10 AM
RE: 2 hex bridge destruction - by Krak - 02-22-2007, 07:24 AM
RE: 2 hex bridge destruction - by von Waldenburg - 02-22-2007, 08:32 AM
RE: 2 hex bridge destruction - by Krak - 02-22-2007, 10:39 AM
RE: 2 hex bridge destruction - by Glenn Saunders - 02-22-2007, 12:19 PM
RE: 2 hex bridge destruction - by Krak - 02-22-2007, 03:24 PM
RE: 2 hex bridge destruction - by Mike Bowen - 02-22-2007, 06:26 PM
RE: ��2 hex bridge destruction - by Squigbaby - 03-02-2007, 08:49 PM
RE: 2 hex bridge destruction - by Dog Soldier - 03-03-2007, 02:24 AM
RE:��2 hex bridge destruction - by Squigbaby - 03-03-2007, 05:27 AM
RE: 2 hex bridge destruction - by Dog Soldier - 03-03-2007, 05:40 AM
RE: 2 hex bridge destruction - by Squigbaby - 03-03-2007, 06:01 AM
RE: 2 hex bridge destruction - by von Waldenburg - 03-03-2007, 07:17 PM
RE: ��2 hex bridge destruction - by Squigbaby - 03-07-2007, 12:39 AM
RE: 2 hex bridge destruction - by Hadge - 03-07-2007, 04:58 AM
RE: 2 hex bridge destruction - by von Waldenburg - 03-07-2007, 07:34 PM
RE: 2 hex bridge destruction - by Squigbaby - 03-07-2007, 10:48 PM
RE: 2 hex bridge destruction - by Dog Soldier - 03-08-2007, 05:20 AM
RE: 2 hex bridge destruction - by von Waldenburg - 03-09-2007, 07:36 PM
RE: 2 hex bridge destruction - by von Nev - 03-10-2007, 12:14 PM
RE: 2 hex bridge destruction - by FLG - 03-10-2007, 05:34 PM
RE: 2 hex bridge destruction - by Dog Soldier - 03-11-2007, 07:58 AM

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