• Blitz Shadow Player
  • Caius
  • redboot
  • Rules
  • Chain of Command
  • Members
  • Supported Ladders & Games
  • Downloads


Bulge Patch coming ....
03-14-2007, 07:55 PM,
#4
RE: Bulge Patch coming ....
What AI changes should I look for? I started Capt Cav's revised Kursk and after one turn of play with the AI running the Russians, I saw no difference in "competence". Tons of Russian units occupying good defensive terrain changed into travel mode and just sat there. An antitank unit moved into a 3x minefield adjacent to German units and numerous arty units (also in good defesive terrain) also changed into travel mode and just sat there. I haven't run any additional experiments with standard Kursk scenarios to compare, but is this AI "behavior" due to my playing a modified scenario?
Quote this message in a reply


Messages In This Thread
Bulge Patch coming .... - by Glenn Saunders - 03-14-2007, 05:19 AM
RE: Bulge Patch coming .... - by Andrew - 03-14-2007, 07:47 AM
RE: Bulge Patch coming .... - by Ricky B - 03-14-2007, 08:27 AM
RE: Bulge Patch coming .... - by bk6583 - 03-14-2007, 07:55 PM
RE: Bulge Patch coming .... - by Liebchen - 03-15-2007, 03:24 PM

Forum Jump:


Users browsing this thread: 3 Guest(s)