Stryker Wrote:1. Campaign Series is a GAME not a simulation so by definition you cannot have a historically accurate scenario past the first move, so after that, what's the point? surely to make the "game" interesting to the player, no?
2. If you design a historically accurate scenario, why would you need it play tested, why would you care if it was balanced or interesting for the gamer? so why ask? Get a critique from someone else who knows the minutia of the battle or is willing to study it. Don't ask a gamer and don't release it for general play.
For me it is so we can have the pleasure of seeing how our tactics would work faced with a real life problem. It is often intensely interesting to read up on the real battle and see how it went. Playing a historical scen often gives you a fresh understanding of the real thing.
Historical scenarios can be play balanced from the point of view of:
(a) Victory levels
(b) Victory hex placement
© Amount of VP given to each VP hex.
and play testing is extremely important for this.