• Blitz Shadow Player
  • Caius
  • redboot
  • Rules
  • Chain of Command
  • Members
  • Supported Ladders & Games
  • Downloads


Crews
04-06-2007, 02:54 AM,
#6
RE: Crews
IIRC, crews in CMBO (at least the initial version) did start with a small allotment of ammo, something like 10 shots.

I believe that was changed for CMBB/CMAK to cut down on the usage of tank/gun/truck crews as scouts, infantry, assault troops, etc. Not eliminate it completely, but decrease their effectiveness for offensive operations substantially.

Really it probably makes sense, with automatic LOW AMMO, they can be used to hold the line defensively, since as Poor Old Spike noted they can still fire. However, they just aren't effective on the attack.

It is probably also a compensation that I think a crew maintains the experience rating (Crack, Veteran, etc.) of the original vehicle or gun. Those three surviving crew members might have been hell on tracks in their Crack Panther, but they are probably green infantry, at best.
Quote this message in a reply


Messages In This Thread
Crews - by Soldier - 04-06-2007, 12:03 AM
RE: Crews - by Copper - 04-06-2007, 12:16 AM
RE: Crews - by PoorOldSpike - 04-06-2007, 12:29 AM
RE: Crews - by Fredrocker - 04-06-2007, 01:15 AM
RE: Crews - by Soldier - 04-06-2007, 01:50 AM
RE: Crews - by Mike Abberton - 04-06-2007, 02:54 AM
RE: Crews - by herroberst - 04-06-2007, 03:59 AM
RE: Crews - by Skeld (FGM) - 04-06-2007, 06:51 AM

Forum Jump:


Users browsing this thread: 2 Guest(s)