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Battlefront compared to PzC
04-24-2007, 09:24 AM, (This post was last modified: 04-24-2007, 09:27 AM by Adam Parker.)
#2
RE: Battlefront compared to PzC
I own SSG's Korsun Pocket, Battles in Normandy and Battles in Italy.

With only 4 scenarios provided in Battlefront I just won't buy it. One of SSG's key supporters, reports that Battlefront's AI is doing some very stupid things.

I've written to SSG asking for their rationale in supplying only 4 scenarios and they haven't replied. It seems they expected the market to buy the game as a constructor set but its DYO engine is proving to be unfathomable.

You can build a PzC scenario in 15 minutes - with AI.

SSG's previous "regimental" titles shined due their abstraction of having no HQ's or arty control and basing these games on keeping tight front lines without gaps. I loved it and could live with it.

But at the "battalion" level, a front line will never be as solid. I knew SSG's system wouldn't be able to cope with that level of fluidity and I've been proven right.
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Messages In This Thread
Battlefront compared to PzC - by Boston33 - 04-23-2007, 11:42 AM
RE: Battlefront compared to PzC - by Adam Parker - 04-24-2007, 09:24 AM
RE: Battlefront compared to PzC - by Boston33 - 04-24-2007, 01:07 PM
RE: Battlefront compared to PzC - by Boston33 - 04-26-2007, 03:29 PM
RE: Battlefront compared to PzC - by Liebchen - 04-25-2007, 02:46 PM
RE: Battlefront compared to PzC - by Hank - 04-27-2007, 11:38 PM

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