• Blitz Shadow Player
  • Caius
  • redboot
  • Rules
  • Chain of Command
  • Members
  • Supported Ladders & Games
  • Downloads


Sound proposition
04-28-2007, 02:29 PM,
#6
RE: ��Sound proposition
PoorOldSpike Wrote:
The Coil Wrote:Stationary vehicles give sound contacts, but only at very close ranges, right over a hill crest or something.


Yes that's what I suspected,maybe that's what the 'hide' command is for, a kind of 'silent running' option like when an enemy destroyer is almost on top of a sub

Yeah, could be, and that's apparently what the manual suggests. But the tests I did showed no real difference at all. Especially since you have to be practically on top of a stationary vehicle to get it to give a sound contact. Hard to imagine it'd ever be worth using in game situations - 'my vehicle can be heard by units out of LOS but within 15m, but now, I've clicked 'hide', and it can only be heard from 12m away!' - like you, I generally don't bother with it.

Quote this message in a reply


Messages In This Thread
Sound proposition - by PoorOldSpike - 04-28-2007, 09:50 AM
RE: Sound proposition - by Copper - 04-28-2007, 10:46 AM
RE: Sound proposition - by The Coil - 04-28-2007, 11:55 AM
RE: ��Sound proposition - by The Coil - 04-28-2007, 02:29 PM
RE: Sound proposition - by McIvan - 04-28-2007, 02:25 PM
RE: Sound proposition - by PoorOldSpike - 04-28-2007, 04:10 PM
RE: Sound proposition - by MGK(FGM) - 04-28-2007, 05:45 PM

Forum Jump:


Users browsing this thread: 2 Guest(s)