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Team games
05-10-2007, 01:44 AM,
#5
RE: Team games
Thank you for the "call the ball" idea, great option for team games.

As Von Earlmann noted, participant commitment is the key.

Still, life circumstances can adversely effect even the most enthusiastic and commited players turn rate and some flexability among the remaining participants can save a game.

I'm in a 3x3 that has replaced a player and another 3x3 where we have agreed to allow 2 players to make all the team moves for a couple of turns while the 3rd player addresses a commitment to earning a living.

I have made partial moves because of limited game time and my team mates have finished my moves so as to maintain a timely turn rate.

I suppose that some sort of pre-game agreement addressing potential player turn rate problems might prove of benefit.

Pat

Give a man fire and he'll be warm for a day.
Light a man on fire and he'll be warm for the rest of his life.

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Messages In This Thread
Team games - by Montana Grizz - 05-04-2007, 03:18 AM
RE: Team games - by Thor - 05-06-2007, 06:00 AM
RE: Team games - by Wolfman - 05-06-2007, 07:56 AM
RE: Team games - by Von Earlmann - 05-06-2007, 08:15 AM
RE: Team games - by Montana Grizz - 05-10-2007, 01:44 AM
RE: Team games - by The Rattler - 05-10-2007, 02:57 AM

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