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Unit Visual Scale
06-01-2007, 11:55 PM, (This post was last modified: 06-01-2007, 11:55 PM by Bootie.)
#1
Unit Visual Scale
What scale do you guys use on the units for the CM games?

I stick to the default but I know some people use the realistic size which IMO makes the units and armour look tiny but more realistic in relation to houses etc.

Does anyone use the huge visual size which makes armour look the size of large buildings and men like walking giants?

When using the realistic size is it easier to judge LOS, hiding behind buildings and suchlike?
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Messages In This Thread
Unit Visual Scale - by Copper - 06-01-2007, 11:55 PM
RE: Unit Visual Scale - by kineas - 06-02-2007, 12:01 AM
RE: Unit Visual Scale - by Colonel Talvela - 06-02-2007, 12:22 AM
RE: Unit Visual Scale - by kineas - 06-02-2007, 12:33 AM
RE: Unit Visual Scale - by Copper - 06-02-2007, 12:35 AM
RE: Unit Visual Scale - by Skeld (FGM) - 06-02-2007, 01:01 AM
RE: Unit Visual Scale - by Copper - 06-02-2007, 01:04 AM
RE:��Unit Visual Scale - by Colonel Talvela - 06-02-2007, 02:39 AM
RE: Unit Visual Scale - by Antoni Chmielowski - 06-02-2007, 02:34 AM
RE: Unit Visual Scale - by Ratzki - 06-02-2007, 02:41 AM
RE: Unit Visual Scale - by The Coil - 06-02-2007, 07:15 AM
RE:��Unit Visual Scale - by Colonel Talvela - 06-02-2007, 08:30 AM

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