• Blitz Shadow Player
  • Caius
  • redboot
  • Rules
  • Chain of Command
  • Members
  • Supported Ladders & Games
  • Downloads


Total War in Germany 3.0
06-04-2007, 11:33 AM,
#14
RE: Total War in Germany 3.0
Your point on keeping down unit density is well taken. But if these units are fixed or limited mobility their presence should not cause much additional work the for the player. As far as leaving combat units in the rear or having combat units in transit provide rear security ad hoc as they move through, wouldn't that not be done IRL because that is what the interior security formations, national guards, etc are for?
Quote this message in a reply


Messages In This Thread
Total War in Germany 3.0 - by Aaron - 05-24-2007, 11:40 PM
RE: Total War in Germany 3.0 - by Michal - 05-31-2007, 06:51 PM
RE: Total War in Germany 3.0 - by Michal - 05-31-2007, 07:35 PM
RE: Total War in Germany 3.0 - by greg - 05-31-2007, 09:29 PM
RE: Total War in Germany 3.0 - by greg - 05-31-2007, 09:52 PM
RE: Total War in Germany 3.0 - by Aaron - 05-31-2007, 10:14 PM
RE: Total War in Germany 3.0 - by Michal - 05-31-2007, 10:45 PM
RE: Total War in Germany 3.0 - by greg - 05-31-2007, 10:49 PM
RE: Total War in Germany 3.0 - by Michal - 05-31-2007, 11:00 PM
RE: Total War in Germany 3.0 - by Michal - 06-01-2007, 08:04 PM
RE: Total War in Germany 3.0 - by greg - 06-02-2007, 04:40 AM
RE: Total War in Germany 3.0 - by Elxaime - 06-04-2007, 08:57 AM
RE: Total War in Germany 3.0 - by Aaron - 06-04-2007, 09:50 AM
RE: Total War in Germany 3.0 - by Elxaime - 06-04-2007, 11:33 AM
RE: Total War in Germany 3.0 - by Aaron - 06-04-2007, 11:57 AM
RE: Total War in Germany 3.0 - by Michal - 06-04-2007, 10:41 PM
RE: Total War in Germany 3.0 - by Elxaime - 06-05-2007, 07:43 AM
RE: Total War in Germany 3.0 - by Aaron - 06-05-2007, 10:23 AM
RE: Total War in Germany 3.0 - by Aaron - 06-05-2007, 11:16 PM
RE: Total War in Germany 3.0 - by Elxaime - 06-05-2007, 11:37 PM
RE: Total War in Germany 3.0 - by Aaron - 06-06-2007, 12:22 AM
RE: Total War in Germany 3.0 - by Epoletov [SPR]. - 06-06-2007, 12:29 AM
RE: Total War in Germany 3.0 - by Aaron - 06-06-2007, 02:06 AM
RE: Total War in Germany 3.0 - by Elxaime - 06-23-2007, 02:37 PM
RE: Total War in Germany 3.0 - by Hadge - 06-23-2007, 10:29 PM
RE: Total War in Germany 3.0 - by Elxaime - 06-24-2007, 01:57 AM
RE: Total War in Germany 3.0 - by Radetzky - 06-24-2007, 04:14 AM
RE: Total War in Germany 3.0 - by Elxaime - 06-24-2007, 09:51 PM
RE: Total War in Germany 3.0 - by Aaron - 06-25-2007, 02:32 AM
RE: Total War in Germany 3.0 - by Hadge - 06-25-2007, 06:41 AM
RE: Total War in Germany 3.0 - by Aaron - 06-25-2007, 09:23 AM
RE: Total War in Germany 3.0 - by Elxaime - 07-05-2007, 08:24 AM
RE: Total War in Germany 3.0 - by Elxaime - 07-05-2007, 12:16 PM
RE: Total War in Germany 3.0 - by Aaron - 07-05-2007, 11:03 PM
RE: Total War in Germany 3.0 - by Aaron - 07-05-2007, 11:20 PM
RE: Total War in Germany 3.0 - by CptCav - 07-06-2007, 02:14 AM
RE: Total War in Germany 3.0 - by Aaron - 07-06-2007, 02:37 AM
RE: Total War in Germany 3.0 - by greg - 07-06-2007, 03:33 AM
RE: Total War in Germany 3.0 - by CptCav - 07-06-2007, 04:01 AM
RE: Total War in Germany 3.0 - by Ricky B - 07-06-2007, 04:18 AM
RE: Total War in Germany 3.0 - by Elxaime - 07-06-2007, 08:04 AM
RE: Total War in Germany 3.0 - by Aaron - 07-06-2007, 01:21 PM
RE: Total War in Germany 3.0 - by Elxaime - 07-06-2007, 06:21 PM
RE: Total War in Germany 3.0 - by Aaron - 07-06-2007, 10:39 PM
RE: Total War in Germany 3.0 - by Titan - 07-10-2007, 01:06 PM
RE: Total War in Germany 3.0 - by Aaron - 07-10-2007, 03:26 PM
RE: Total War in Germany 3.0 - by Titan - 07-11-2007, 12:01 PM
RE: Total War in Germany 3.0 - by Sgt Fury - 08-06-2007, 09:10 AM
RE: Total War in Germany 3.0 - by Aaron - 08-06-2007, 12:05 PM

Forum Jump:


Users browsing this thread: 24 Guest(s)