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Matrix CS
06-06-2007, 12:43 AM,
#13
RE:��Matrix CS
RedDevil Wrote:I meant like Coding for prevention of replaying turns and Op fire routines and assault routines. Were any changes made to these areas?

I think the same opening of turns coding that is used in TOAW was included in the CS.

OP Fire routines and assault routines are on the hit list, but have not been looked at yet.

RedDevil Wrote:Is the PB#1 CD going to be compatible? what about PB#2 &#3?

PB#1 scenarios should be compatible, there are new sound files now so I will have to double check.

When I have time, I will create a PB#1 Matrix CS friendly version.

RedDevil Wrote:Is online play going to work once again?

It is supposed to, yes.

Jason Petho
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Messages In This Thread
Matrix CS - by Tide1 - 06-05-2007, 11:09 AM
RE: Matrix CS - by Jason Petho - 06-05-2007, 11:11 AM
RE: Matrix CS - by RedDevil - 06-05-2007, 12:41 PM
RE:��Matrix CS - by Jason Petho - 06-05-2007, 12:56 PM
RE: Matrix CS - by Nemesis - 06-05-2007, 06:28 PM
RE: Matrix CS - by Reddog - 06-05-2007, 07:42 PM
RE: Matrix CS - by Tide1 - 06-05-2007, 08:10 PM
RE: Matrix CS - by Von Earlmann - 06-05-2007, 08:50 PM
RE:��Matrix CS - by Jason Petho - 06-05-2007, 11:08 PM
RE: Matrix CS - by RedDevil - 06-05-2007, 11:14 PM
RE:��Matrix CS - by Jason Petho - 06-06-2007, 12:43 AM
RE: Matrix CS - by Mike Abberton - 06-06-2007, 12:07 AM
RE: Matrix CS - by Fubar1 - 06-06-2007, 12:08 AM

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