RE: Total War in Germany 3.0
initially, deception units were given to the warsaw pact only to model
their special forces attempts of recon and sabotage as an
advance guard to the red tide coming up. according to pact war plans, that is. although NATO too had plans to execute a stay-behind guerilla warfare in areas captured by the WP, the so called operation 'gladio', i think the game is not suited to model
those operations appropriately. in addition, the supply situation for the pact
player in PBEMs is grave enough as it is - without NATO SFs lying in wait
for those hapless lorries on their long journey to the front.
'Those are my principles, and if you don't like them... well, I have others.'
- Groucho Marx
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