A sniper's duty. The little games we play.
My Crack sniper Rot Lehrer has been battling "el Berenger-esque" with a Soviet sniper at the head of my advance.
Six turns ago, a soviet sniper (infantry sounds) icon appeared in the middle of my advance, my men walking right over the icon as if he weren't even there. Well, if CT's Soviet sniper is crack as well, there is a good chance that the sound icon is 20 meters away from the actual sniper!
The next turn, I sent back a few troops to see if I could round up the sniper, but the sniper turned and fled back through my men like a ghost to his own lines. What this tells me is that the sniper is still ahead somewhere and that CT has a good bead on my forces in the middle.
Lehrer, a crack shot as well was dispatched forward to drill a bullet through the Soviet's scope and into his eye, in order to make his head explode like a huge cabbage (you are what you eat!)... unfortunately, Lehrer has not been able to spot the enemy sniper and has moved dangerously deep into the Soviet lines.
I've used Lehrer to draw out enemy troops, by this simple method.
Run a half squad into the open (less than 10m) and then have him crash and hide when he gets to cover. Enemy units that turn to engage (but are still hidden) even if they do not fire, may get picked up by your sniper. In this case, a half squad dash revealed two enemy units ahead of Lehrer, and then returned to icons as they returned to hiding.
Lehrer has a bead on them.
While I am waiting for my arty to fall, I am playing this game with about 2-3 half squads... running 10 meters and then hiding in cover, to begin luring out enemy troops.
Unfortunately, we have not been able to register the Soviet sniper, and now a bounty has been put out on him, as we have just learned that some of Colonel [hirr]Leto's strudel has been purloined by a shaggy smelling Soviet sniper... talk about having a sniper in your kitchen!
Dagnabbit. I want my strudel back!!!
Cheers!
Leto