• Blitz Shadow Player
  • Caius
  • redboot
  • Rules
  • Chain of Command
  • Members
  • Supported Ladders & Games
  • Downloads


Mod question
07-04-2007, 11:06 AM,
#7
RE: Mod question
I see your point.

I have never been in a real battle. so, my reference point is from playing othe r war games or watching documentries and movies.

I just think a unit fighting in a city or town hex should be able move without sustaining alot losses. 40 meters in a city gives a squad alot room for movement with good cover.

Again, this is my experience from playing other war games in 3d. I dont want to come sounding like I hate the game or how the system is setup. I am sure JT and other programmers discussed all of this.

I just think a unit should get demoralized if they are pinned in a city hex moving back. If my squad is pinned, I would order them to fall back to another position.

I really love this game. I thought It would be nice to test out the game with tweaked values for movement and fire range.

again everyones ideas are great appreciated. I am just a newbie trying to learn.

have a good 4th.
Quote this message in a reply


Messages In This Thread
Mod question - by general_solomon - 07-01-2007, 01:42 PM
RE: Mod question - by TheBigRedOne - 07-02-2007, 06:54 AM
RE: Mod question - by Jeff Conner - 07-02-2007, 01:57 PM
RE: Mod question - by general_solomon - 07-03-2007, 11:50 AM
RE: Mod question - by general_solomon - 07-03-2007, 11:53 AM
RE: Mod question - by Jeff Conner - 07-03-2007, 11:54 PM
RE: Mod question - by general_solomon - 07-04-2007, 11:06 AM
RE: Mod question - by general_solomon - 05-24-2008, 01:44 PM
RE: Mod question - by general_solomon - 05-26-2008, 05:19 AM

Forum Jump:


Users browsing this thread: 4 Guest(s)