Questions
Hi, I'm new to this style of gaming having come from playing CM for years and have a few questions.
1.Why can't I save movements points for Divisional Hq's? It seems to work for every other unit am I missing something?
2.I can't see any reason for motorised Inf. troops to fight on foot other than to move through terrain unpassable for wheeled/tracked vehicles.If this is the case wouldn't they be quicker to go around? then they wouldn't have to traipse back to Hq. I just don't see obstacles on the maps that can't be circumvented faster by lorry/halftrack than by walking over a few km's where the wheels can't go and losing (temporarily) all that mobility. Again am I missing something?
3.If a division is out of it's parent corps command range but within the command range of the next senior level,is it in command?
ie. 10th Pz out of range of 46th Pz korps (parent org.) yet within range of PanzerGruppe 2 (next senior level).
4.Last one.This may be a no brainer but as I said I'm still picking up the basics on hex stlye gaming. I think I saw an article on setting up basic defense it said about placing AT assets one hex behind your defending Inf. .Seeing as they only have a one hex range. what benefit do they lend to the defending Inf. ?
Anyway any help much appreciated Im sure I'll have more questions soon
but thats all for now.By the way I'm loving This new gaming experience and hope to be ready to play against a real opponent in the future lookoing at the forum you all seem a friendly helpful bunch (much like the CM community). Cheers.
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