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Defense vs Offense
07-28-2007, 08:58 PM,
#14
RE:��Defense vs Offense
Volcano Man Wrote:In other words, if you are in a full strength fortification, then any direct fire out of it would have twice the probably to disrupt, unless the adjecent enemy unit (target) is also in a full strength fortification.

Excellent idea. This represents attackers "hitting the dirt," which causes a unit reduced firepower, slower movement, less cohesion. It's an improvement over the old "pin" combat result which was known to stop attacks dead.
Something like this might be ported to Nappy and ACW games where the offensive advantage is even greater than PzC.
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Messages In This Thread
Defense vs Offense - by Andrew - 07-27-2007, 11:06 AM
RE: Defense vs Offense - by Krak - 07-27-2007, 11:50 AM
RE: Defense vs Offense - by HirooOnoda - 07-27-2007, 11:59 AM
RE: Defense vs Offense - by Dog Soldier - 07-27-2007, 03:03 PM
RE: Defense vs Offense - by CptCav - 07-27-2007, 04:48 PM
RE: Defense vs Offense - by Sgt Barker - 07-27-2007, 06:04 PM
RE: Defense vs Offense - by Andrew - 07-27-2007, 07:40 PM
RE: Defense vs Offense - by Aaron - 07-28-2007, 01:05 AM
RE:��Defense vs Offense - by CptCav - 07-28-2007, 02:15 AM
RE:��Defense vs Offense - by CptCav - 07-28-2007, 02:44 AM
RE: Defense vs Offense - by Sgt Barker - 07-28-2007, 03:11 AM
RE: Defense vs Offense - by Dog Soldier - 07-28-2007, 03:57 PM
RE: Defense vs Offense - by Mike Abberton - 07-28-2007, 04:39 PM
RE:��Defense vs Offense - by FM WarB - 07-28-2007, 08:58 PM
RE: Defense vs Offense - by Andrew - 07-29-2007, 12:31 AM
RE: Defense vs Offense - by CptCav - 07-29-2007, 01:30 AM
RE: Defense vs Offense - by Aaron - 07-29-2007, 01:40 AM
RE: Defense vs Offense - by Arimus - 07-29-2007, 01:50 AM
RE: Defense vs Offense - by Andrew - 07-29-2007, 11:22 AM

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