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Fatigue Recovery
07-30-2007, 12:49 AM,
#4
RE: Fatigue Recovery
Hi Aaron,

I think the point is that it represent combat damage - to a unit itself through the loss of leaders that need replaced, causing some short term "disorganization" in the unit. It can still fight, but at slightly lower effectiveness, as represented by the fatigue penalty, until these new "leaders" of whatever level get more familiar with what they have to do and there men. And for equipment, it isn't the wear on the tanks of moving around and being used, it is the minor damage from non-penetrating rounds that may not disable your Abrams, but the loss of radio antennae, minor track damage that limit speed, damage to the systems from shock, fouling of the weapons, or numerous other things.

Again, it isn't a major loss of effectiveness and the unit can still fight, but the biggest impact of fatigue is the more likely disruption becomes. Individuals may still be 98% effective but with cohesion losses and more numerous equipment issues, there will be more problems.

Rick
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Messages In This Thread
Fatigue Recovery - by Aaron - 07-29-2007, 01:24 AM
RE: Fatigue Recovery - by FLG - 07-29-2007, 05:45 PM
RE: Fatigue Recovery - by Aaron - 07-29-2007, 11:56 PM
RE: Fatigue Recovery - by Ricky B - 07-30-2007, 12:49 AM
RE: Fatigue Recovery - by timshin42 - 07-30-2007, 03:34 AM
RE: Fatigue Recovery - by von Waldenburg - 07-30-2007, 06:15 AM
RE: Fatigue Recovery - by Aaron - 07-30-2007, 11:05 AM
RE:��Fatigue Recovery - by Baelfiin - 07-30-2007, 09:59 PM
RE: Fatigue Recovery - by von Waldenburg - 07-31-2007, 07:16 AM
RE: Fatigue Recovery - by Mike Abberton - 07-31-2007, 07:36 AM

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