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Blitz CMSF QB human-pick system
07-30-2007, 11:56 AM, (This post was last modified: 07-30-2007, 11:59 AM by jomni.)
#4
RE: Blitz CMSF QB human-pick system
Please do take note that current (unconventional) conflicts are harder to 'price'. You might give an insurgent RPG unit (one man?) low purchase points but they are very deadly when placed in an urban setting.

And with the current notion of lessening collateral damage, artillery is less used. The US did not bombard Baghdad to rubble when the attacked it (unlike the cities in WW2). Therefore they should be priced really high or not available for purchase at all in urban battles.

I'm pretty sure this gave Battlefront a hard time resulting into the current build of the game.
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Messages In This Thread
RE: Blitz CMSF QB human-pick system - by Copper - 07-30-2007, 10:16 AM
RE: Blitz CMSF QB human-pick system - by jomni - 07-30-2007, 11:56 AM
RE:��Blitz CMSF QB human-pick system - by Copper - 07-30-2007, 12:20 PM
RE: Blitz CMSF QB human-pick system - by Copper - 07-30-2007, 12:53 PM
RE: Blitz CMSF QB human-pick system - by McIvan - 07-30-2007, 01:15 PM
RE: Blitz CMSF QB human-pick system - by Copper - 07-30-2007, 01:42 PM
RE: Blitz CMSF QB human-pick system - by jomni - 07-30-2007, 01:49 PM
RE: Blitz CMSF QB human-pick system - by Fubar - 08-09-2007, 12:16 AM

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