RE: Long Time player makes comments on PZC��
One thing I remember from a minature wargame was that it had a requirement that each type of unit would have a priority list of what it would engage. For example, tank units would have to engage enemy tank units before it could engage enemy infantry units (especially, if the infantry was not in range where it could engage the tank) and infantry units would engage enemy infantry units first. This was based on what was preceived to be the greatest threat to the unit.
I think that this would be good if you were going to have a program that had every defending unit fire off any available shots at the end of the enemy turn. And, as Krak said, I would prefer that artillery was not included in the everyone fires phase (as long as it still prevents it from firing in the friendly turn).
Regards,
CptCav
Edmund Burke (1729-1797): "The only thing necessary for the triumph of evil is for good men to do nothing."
Ronald Reagan: “Détente: isn’t that what a farmer has with his turkey until Thanksgiving Day?â€
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