RE: Col T DAR - The Reason why you [hear]Leto scream in his DAR
Well I think you should come right out of left field at him, you're known as an infantry/mortar freak so come at him fully motorised (on a heavy tree map too - the surprise will be overwhelming :smoke:)
Fluidwills Picks:
All from LW Mechanised
Reg Aufklarungs Co Armoured - not the light one - 1837pts
A ton of fire power and all mobile.
Conscript Rocket Spotter - the cheap one, 150mm? - 218pts
Green PSW 234/1 Plt 285pts
2 x Reg StgIIIG (late) plt - 2x285 = 570pts
6 x Crck Tank Hunter Teams 6x15 = 90pts
The plan works like this, Leto will be AT light expecting your usual infantry swarm - pre plot your rockets and work round their arrival the idea with the rockets being to get a good area cowering at a given time and you can close up more than usual being fully armoured.
First wave the Tank Hunters who are your scouts and (surprise) tank hunters. Second wave the armoured cars are sacrificial lambs to get Leto to expose his guns which along with his (predicted) few tanks are your main threat. Your strength is your overwhelming firepower and your worst enemies light guns and heavy tanks/SP guns as my pick is light on heavy AT firepower. At the ranges you'll be engaging though your infantry has good chance of fausting anything the Stugs cant handle, light guns could cause carnage so all suspected/ID'd positions need to be plastered toot sweet use the big ammo loadouts on your HT's and AC's to spray every patch of woods and as soon as anything starts fireing back swamp it in a deluge of 75mm HE from the Stummels and Stugs. Grit your teeth, exchange off his ranged AT assets and enjoy the end game as your infantry storm the flags under the covering firepower of your remaining vehicles. I confidently predict he will run out of guns and tanks long before you run out of armoured vehicles.
Of your picks IMHO only option 2 flies, option 3 is interesting but the Cav squads are so ammo light as to be practically useless.
My 2 pence, good luck to you sir.
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