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What is with the propoganda at BF???
08-10-2007, 04:43 PM,
#18
RE: What is with the propoganda at BF???
Runyan99 Wrote:Believing that WEGO is 'tacked on', whatever that means, simply because there is also a realtime mode in the new engine, is a psychology I find interesting but cannot understand.

Wego play and RT play are two different games, each requiring his own gui and command set.

E.g. in wego you need log and stat windows, in RT they are useless. You want to see if your units fired during a turn, you want to see casualty results, and armor penetration tables, or their modern equivalents.

In wego the command set should be big enough and sophisticated, like shoot n scoot commands and the like, because you will leave your troops on their own for 60 secs. No intervening! RT needs smaller, quicker commands and a slick commanding interface.

One can hardly call these separate game modes, these are distinct game genres, engaging totally different sections in your brain. BFC made a realtime game, amended with a wargame-like mode.
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Messages In This Thread
What is with the propoganda at BF??? - by Copper - 08-08-2007, 01:11 PM
RE: What is with the propoganda at BF??? - by kineas - 08-10-2007, 04:43 PM
RE: What is with the propoganda at BF??? - by Copper - 08-11-2007, 09:21 AM
RE: What is with the propoganda at BF??? - by Copper - 08-11-2007, 09:26 AM

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