• Blitz Shadow Player
  • Caius
  • redboot
  • Rules
  • Chain of Command
  • Members
  • Supported Ladders & Games
  • Downloads


New units Tank Hunters
08-15-2007, 08:02 AM,
#4
RE: New units Tank Hunters
I do not have the Matrix edition of CS, but I remember tank hunters in PB#1. I think tank hunter units are okay (based on my very limited experience playing with them), but I do disagree with how they are rated. If I recall correctly, the tank hunter units have a defense of 7 and an assault rating of 1. This makes them too tenacious IMO. Instead, they should be rated similarly to Russian ATR platoons, i.e. defense of 4 and an assault rating of 0. Note to Germaphiles that I am not advocating a reduction in their hard attack value, but, as they are rated now, they are as resilient as a larger infantry platoon and can take place in assaults too because they have an assault rating of 1. This can result in ahistorical results IMO. For example, a tank hunter (which I believe is only comprised of 6-12 men) unit can now hold a 250 meter hex as effectively as any other platoon. They can also assault larger infantry platoons, and anything else for that matter due to the screwy assault rules, and win, regularly. Tank hunters are support units, not line units. They can be used as line units, but they should'nt be as effective as line units in that role. For example, mortars don't have an assault rating I don't think. I think of tank hunters as the same thing against tanks as mortars are against infantry. My 2 cents.
Quote this message in a reply


Messages In This Thread
New units Tank Hunters - by Huib Versloot - 08-13-2007, 06:04 AM
RE: New units Tank Hunters - by Krec - 08-13-2007, 06:29 AM
RE: New units Tank Hunters - by Jason Petho - 08-13-2007, 06:56 AM
RE: New units Tank Hunters - by Guderian - 08-15-2007, 08:02 AM
RE: New units Tank Hunters - by Mike Abberton - 08-15-2007, 11:48 AM

Forum Jump:


Users browsing this thread: 5 Guest(s)