• Blitz Shadow Player
  • Caius
  • redboot
  • Rules
  • Chain of Command
  • Members
  • Supported Ladders & Games
  • Downloads


Uncrewed artillery question.
08-16-2007, 07:28 AM,
#3
RE: Uncrewed artillery question.
Thanks Cobra. My next turn came up and I meleed and captured the uncrewed batteries with a lowly skirmish co. As for over-running batteries, the reason why it would be good, and this must be advanced wargaming technique, is because the cavalry would not be disordered by the over-run. Let's say there are cavalry or infantry behind the guns: over-run them, don't disorder losing impetus, then attack the regular units at full strength! Then infantry can move up and capture the guns. Nice attack if you can pull it off! von ege :P
Quote this message in a reply


Messages In This Thread
Uncrewed artillery question. - by jonnymacbrown - 08-15-2007, 08:05 AM
RE: Uncrewed artillery question. - by Cobra - 08-15-2007, 04:38 PM
RE: Uncrewed artillery question. - by jonnymacbrown - 08-16-2007, 07:28 AM
RE: Uncrewed artillery question. - by Cobra - 08-17-2007, 01:05 AM
RE: Uncrewed artillery question. - by FM WarB - 08-17-2007, 01:50 PM

Forum Jump:


Users browsing this thread: 1 Guest(s)