• Blitz Shadow Player
  • Caius
  • redboot
  • Rules
  • Chain of Command
  • Members
  • Supported Ladders & Games
  • Downloads


Uncrewed artillery question.
08-17-2007, 01:50 PM,
#5
RE: Uncrewed artillery question.
Ege said:
"Let's say there are cavalry or infantry behind the guns: over-run them, don't disorder losing impetus, then attack the regular units at full strength! "
I say, and have been saying it for a decade:
Lets say the cav overruns the guns, and bops into infantry in square, with the gun crew protected within. It makes a losing charge, gets disordered, then is routed out of there and charged by conveniently placed reserve enemy cav. The arty crew recrews the guns and the guns give them a blast next turn.

Such did happen, but cannot be recreated in the game system as it now exists. This charge guns "poof they're gone" BS is something I've never liked.
Quote this message in a reply


Messages In This Thread
Uncrewed artillery question. - by jonnymacbrown - 08-15-2007, 08:05 AM
RE: Uncrewed artillery question. - by Cobra - 08-15-2007, 04:38 PM
RE: Uncrewed artillery question. - by Cobra - 08-17-2007, 01:05 AM
RE: Uncrewed artillery question. - by FM WarB - 08-17-2007, 01:50 PM

Forum Jump:


Users browsing this thread: 2 Guest(s)