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cancelling assaults gamey?
09-18-2007, 08:28 AM,
#6
RE: cancelling assaults gamey?
Couldn't a canceled assault be equated to a probing attack that could rightly be used in RL to intentionally distract the enemy and draw their fire away from the real point of attack?

I mean, unlike in some op level games, we do not have the option to tell our units what level of commitment they should have in their assaults. We can't tell them to attempt maximum casualties, etc. This is really the only way available for the player to simulate this, isn't it?

So, I don't see how this is gamey.
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Messages In This Thread
cancelling assaults gamey? - by HMCS Rosthern - 09-17-2007, 02:25 PM
RE: cancelling assaults gamey? - by Dog Soldier - 09-17-2007, 03:25 PM
RE: cancelling assaults gamey? - by CptCav - 09-17-2007, 04:43 PM
RE: cancelling assaults gamey? - by Sgt Barker - 09-17-2007, 05:23 PM
RE: cancelling assaults gamey? - by Ricky B - 09-17-2007, 11:48 PM
RE: cancelling assaults gamey? - by Liebchen - 09-18-2007, 08:28 AM
RE: cancelling assaults gamey? - by Marquo - 09-18-2007, 09:19 AM
RE: cancelling assaults gamey? - by Volcano Man - 09-18-2007, 09:21 AM
RE: cancelling assaults gamey? - by Dog Soldier - 09-18-2007, 01:10 PM
RE: cancelling assaults gamey? - by Marquo - 09-19-2007, 12:10 PM
RE: cancelling assaults gamey? - by Ricky B - 09-19-2007, 01:15 PM

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