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Phantom Artillery
09-20-2007, 06:29 AM,
#4
RE: Phantom Artillery
:whis: Don't know about "gamey" or not, but:

There are lots of command and control reasons why an artillery unit may be unable or not authorized to move, but still be able to fire. If it is in range, fire it.

:soap:Even if not authorized to move, field artillery is never given a reserve mission. If the fires are needed, and the battery is within range, it should be fired. The American Army Field Artillery during WWII had artillery command, control, and communication methods to bring about concentrated fires from all batteries on the battlefield that were within range, even if the batteries were not authorized to move. I would think German FA would have been at least as sophisticated. Don't know about Soviets.

If the game designers had intended that fixed FA units not be fireable, then they should have programmed them that way. Bottom line, firing fixed FA units is quite realistic. Not an issue IMHO.

What is unrealistic, at least as far as American FA units are concerned, is to play WITHOUT indirect fire by the map. That just doesn't make any sense, from a US artilleryman's perspective.

This from an old, retired MOS 71193, vintage '60s through '80s.:cool:
"Artillerymen believe the world consists of two kinds of people: other artillerymen and targets."
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Messages In This Thread
Phantom Artillery - by alaric99x - 09-20-2007, 12:43 AM
RE: Phantom Artillery - by Volcano Man - 09-20-2007, 03:52 AM
RE: Phantom Artillery - by alaric99x - 09-20-2007, 04:08 AM
RE: Phantom Artillery - by Volcano Man - 09-20-2007, 08:05 AM
RE: Phantom Artillery - by timshin42 - 09-20-2007, 06:29 AM
RE: Phantom Artillery - by alaric99x - 09-20-2007, 08:03 AM
RE: Phantom Artillery - by alaric99x - 09-20-2007, 08:12 AM
RE: Phantom Artillery - by Volcano Man - 09-20-2007, 08:24 AM
RE: Phantom Artillery - by alaric99x - 09-20-2007, 09:11 AM
RE: Phantom Artillery - by Glenn Saunders - 09-20-2007, 10:01 AM
RE: Phantom Artillery - by alaric99x - 09-21-2007, 01:28 AM
RE: Phantom Artillery - by timshin42 - 09-20-2007, 01:26 PM
RE: Phantom Artillery - by Glenn Saunders - 09-20-2007, 04:10 PM
RE: Phantom Artillery - by Dirk Gross - 09-22-2007, 07:40 AM
RE: Phantom Artillery - by Glenn Saunders - 09-22-2007, 10:24 AM
RE: Phantom Artillery - by Dog Soldier - 09-20-2007, 02:18 PM
RE: Phantom Artillery - by Dog Soldier - 09-20-2007, 02:39 PM
RE: Phantom Artillery - by FM WarB - 09-21-2007, 11:06 AM
RE: Phantom Artillery - by Glenn Saunders - 09-21-2007, 11:34 AM
RE: Phantom Artillery - by FM WarB - 09-22-2007, 03:02 AM
RE: Phantom Artillery - by jonnymacbrown - 09-22-2007, 12:46 PM
RE: Phantom Artillery - by Dog Soldier - 09-22-2007, 08:27 AM
RE: Phantom Artillery - by Dirk Gross - 09-22-2007, 10:59 AM
RE: Phantom Artillery - by Dog Soldier - 09-22-2007, 11:25 AM
Map Borders - by Glenn Saunders - 09-22-2007, 02:23 PM
RE: Phantom Artillery - by Dog Soldier - 09-23-2007, 11:29 AM
RE: Phantom Artillery - by Sgt Barker - 09-23-2007, 11:46 AM
RE: Phantom Artillery - by alaric99x - 09-23-2007, 09:24 PM
RE: Phantom Artillery - by Glenn Saunders - 09-24-2007, 04:45 AM
RE: Phantom Artillery - by alaric99x - 09-24-2007, 05:04 AM
RE: Phantom Artillery - by Glenn Saunders - 09-24-2007, 06:41 AM
RE: Phantom Artillery - by alaric99x - 09-24-2007, 08:18 AM
RE: Phantom Artillery - by Glenn Saunders - 09-24-2007, 09:11 AM
RE: Phantom Artillery - by alaric99x - 09-25-2007, 02:58 AM
RE: Phantom Artillery - by Dog Soldier - 09-25-2007, 03:10 PM
RE: Phantom Artillery - by alaric99x - 09-26-2007, 12:52 AM

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