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bring down the lethality
09-22-2007, 04:43 AM,
#4
RE: bring down the lethality
Sgt Barker Wrote:The problem is that modern weapons systems and tactics make for a crappy game. “If you’re seen, you’re dead” doesn’t translate into a fun time at the old PC. Lowering the quality makes for a better game, because that truism doesn’t apply anymore.

Yeah, I think BF needs to re-examine the "more realistic = better game" concept. Long ago I tried to argue this point with them, and got predicatably nowhere.

There's something about "stand off and hose down everything in sight that might contain an enemy" that doesn't make for a fun game. Or if you're playing red forces, "huddle in cover and hope you don't get obliterated long enough that someone can get a potshot off at the enemy". I think realistic modern warfare just isn't that fun as a game, and realistic asymetric warfare is even less fun. But that's just an opinion, I guess.

If you dumb the weapons down to about, say, a WW2 standard of lethality, I think you end up with a pretty good game. Hmmm...
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Messages In This Thread
bring down the lethality - by general_solomon - 09-22-2007, 01:34 AM
RE: bring down the lethality - by Runyan99 - 09-22-2007, 01:49 AM
RE: bring down the lethality - by Sgt Barker - 09-22-2007, 03:36 AM
RE: bring down the lethality - by The Coil - 09-22-2007, 04:43 AM
RE: bring down the lethality - by general_solomon - 09-22-2007, 01:15 PM
RE: bring down the lethality - by Sgt Barker - 09-22-2007, 02:24 PM
RE: bring down the lethality - by The Coil - 09-22-2007, 03:00 PM
RE: bring down the lethality - by falco - 09-22-2007, 07:18 PM

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