• Blitz Shadow Player
  • Caius
  • redboot
  • Rules
  • Chain of Command
  • Members
  • Supported Ladders & Games
  • Downloads


bring down the lethality
09-22-2007, 03:00 PM,
#7
RE: bring down the lethality
general_solomon Wrote:the firefights are very unrealistic.

general_solomon Wrote:I dont care if its true to life.

See, this thread is just going to be confused until we decide the issue under discussion.

Is it true to life? Probably.

Does that make it fun? Depends on your idea of fun.

Is it more fun if you dumb down the lethality? Depends on if you want to play a modern warfare simulation or a sort-of-based on modern warfare game, except everyone is a nincompoop who just got a gun in their hands for the first time.

My opinion is a game like this based on modern warfare isn't much fun for just this reason. You're either forced to play realistically, where exposed people die instantly. Or you're forced to play unrealistically, which might be fun, but feels sort of gamey and "wrong".

Much better to play WW2, where realistic combat turns out to be a "fun" level of lethality.
Quote this message in a reply


Messages In This Thread
bring down the lethality - by general_solomon - 09-22-2007, 01:34 AM
RE: bring down the lethality - by Runyan99 - 09-22-2007, 01:49 AM
RE: bring down the lethality - by Sgt Barker - 09-22-2007, 03:36 AM
RE: bring down the lethality - by The Coil - 09-22-2007, 04:43 AM
RE: bring down the lethality - by general_solomon - 09-22-2007, 01:15 PM
RE: bring down the lethality - by Sgt Barker - 09-22-2007, 02:24 PM
RE: bring down the lethality - by The Coil - 09-22-2007, 03:00 PM
RE: bring down the lethality - by falco - 09-22-2007, 07:18 PM

Forum Jump:


Users browsing this thread: 4 Guest(s)