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The life cycle of a CM meeting engagement
10-10-2007, 11:56 AM,
#2
RE: The life cycle of a CM meeting engagement
Der Kuenstler Wrote:I’ve noticed most players do not have any reserve - they throw everything they’ve got at the front line and use every bullet, and have nothing behind them left. But many battles are won and lost during this reserve stage.

I'm usually not much for keeping a reserve until late in the fight, my theory being I'm better off with everything in the fight I can bring. If I can fight my opponent even with 80% of my forces for 25 turns, and then crush him with a reserve, I could have crushed him even sooner with 100% of my dogs in the fight.

If I keep a reserve, it's usually just back from the front line, and gets thrown in the fight pretty quick, turn 15 or so in your timeline, as soon as I figure out where I can use it to get a "many on few" situation with my opponents forces.
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Messages In This Thread
RE: The life cycle of a CM meeting engagement - by The Coil - 10-10-2007, 11:56 AM
RE: The life cycle of a CM meeting engagement - by Copper - 10-10-2007, 12:33 PM
RE: The life cycle of a CM meeting engagement - by Copper - 10-17-2007, 04:56 AM
RE: The life cycle of a CM meeting engagement - by Copper - 10-17-2007, 10:10 AM
RE: The life cycle of a CM meeting engagement - by Copper - 10-18-2007, 02:44 AM
RE: The life cycle of a CM meeting engagement - by Copper - 10-18-2007, 04:30 AM

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